
Review writer stormbasicgames.com
I’m a London‑based game developer and technical writer with a background in computer science and game development. I care deeply about how games actually feel to play – from input latency and control schemes to balance and long‑term replay value.
I grew up on retro and handheld gaming, and I still spend a lot of time with classic consoles, arcade titles and PSP/PS Vita games. I like using older favourites to understand why tight controls, clear feedback and smart level design still matter in modern titles.
Today I write developer‑focused reviews for StormBasicGames.com, where I break down mechanics, design decisions and performance instead of repeating marketing phrases. I also write reviews and explainers in the broader tech world – from hardware and services to software tools – and I’m happy to cover other industries when it makes sense and I can add real value for readers.
When I’m not writing or testing games, I experiment with small IT projects and automation: home servers, scripts that connect different services, and little “tech toys” that make everyday life smoother.